Talk:Decap Attack/@comment-25021327-20141225234242

I actually found this to be a rather interesting and engaging read. I didn't really know what to expect when I started the story, but I was intrigued by the game in question. I never played Decap-Attack, but I remember seeing it in rental stores, and in game magazines when I was young. We didn't have a Sega Genesis/Megadrive until I bought one as a teenager, so I missed out on some games. (Also, Chakan! Aside from an old friend of mine, I've never known anyone else who played that game XD)

In any case, on to the story. As far as the creepy-factor, this story didn;t really go for scares, that didn't seem to be the intent. I can see how some readers may find this story boring, however, I found myself quite enjoying the tale. Not necessarily because of originality, or plot twists, but simply because I related to the descriptions of playing older games, and the memories they can provide.

I liked reading about the narrator getting frustrated to the point of physical violence toward his controller, since it is something I can relate to. I don't play many newer games, but Iwonder sometimes if they are still as maddeningly frustrating as I remember the olf ones being.

So as for the ending, on reading the "original ending" at first, I was sort of taken aback. It seemed sort of like it came from out of nowhere. However, it isn't really unbelievable either. A lot of games from that time period had some bat-shit crazy storylines. And I must say that I felt the whole mangled boy, evil cult twist to be somewhat original.

The story does have some things working against it. It could use another pass through of proofreading. There were some grammar, spelling, and capitalization issues that ought to be cleaned up, but they didn't distract me too much while reading.

Also, as I've mentioned, the story doesn't have much in the way of scares. Readers who want a gaming creepypasta may feel let down by this one, as it is largely a description of an existing game, with a kind of screwy version of the ending. While I enjoyed the very grounded-in-reality feel of the story, others might be left wanting more.

I'm probably being a little biased from the nostalgia I feel for 16 bit games, and I  can't speak for others, but I'm glad I read this one.