Talk:Castlevania: Aria of Sorrow - Special Edition/@comment-25021327-20160412225246

I found this one fairly enjoyable to read. A pretty standard Rom-hack-keeps-getting-weirder type story, but paced well and fairly descriptive.

The setup is a little tired, a classic fan rediscovering his or her love of an old favorite, but that doesn;t really bug me. There are only so many ways to introduce a story like this one. The writing here gave the impression that the narrator/author really does enjoy Castlevania games, and that tends to help in a story like this. It didn;t ram details down the reader's throat, but it displayed a good knowledge of the source material, descriptive enough for anyone who has played a SotN style CV game to follow along pretty easily.

The story here, the actual events didn;t strike me as  too terribly creepy. I found it more interesting than anyting else, and it didn't stray into supernatural territory which wouldn;t have fit with the rest of the pasta. It all seemed pretty feasible. And though I couldn;t entirely relate to the narrator's feelings of discomfort over playing the altered game, I was glad not to see it degenrate into narrator-vomits-from-gory-game-then-smashes-cartridge territory.

So like I said, I thought this was prety good, a few odd wordings here and there, but no distracting spelling and grammar errors. It's nice to see a Castlevania pasta, for fans of the series this will probably be pretty fun to read. For those unfamiliar, it may just seems like another gaming pasta.