Talk:Fallout 3: The Man/@comment-6794436-20150716201728

Hm, I haven't read too many Fallout pastas...

Good: The pasta had decent length, nothing felt too rushed or boring, and the idea of a Fallout pasta is pretty unique. For the most part, the grammar was alright, and everything was worded fine.

Bad: This pasta really just wasn't creepy, either in game or out. Just having a guy predict a war or appear as a shadow really isn't very creepy. There were also a few cliches here, such as a game being cheap, mentioning other pastas, etc. The ending was really just not very good at all, and Fallout predicting future events has already been done, just better. Speaking of the ending, just because a strange guy appears in your game and you have a strang dream including that guy does not mean that it is a viable prediction of the future. A lot of the quotes are incredibly hard to read, as they were not used correctly, making this pasta a whole hell of a lot more tedious to read than it should be. On a final note, a character either dying or slipping into a coma is a huge trope in gaming pastas, and with it being such a focal point in the plot on this one, it really ruins a lot of the experience.

Verdict: 4/10- This was mediocre at best, and although the plot was unique and this was written rather well, there were a lot of problems that really dragged this pasta down.

-Incorrect3