Talk:SEGA Dreamcast: Don't Play Track 01/@comment-27650289-20170712084157/@comment-33759597-20200212172434

Actually, newer CD players just mute track 1 since they know it's game data.

Older CD players didn't have that technology, so they'd read the data on track 1 as audio. The data was not meant to be audio, so it'd play at an unbearably high volume to the point it could fry the CD player's speakers.