Thread:Stormlilly/@comment-11386456-20130921060931/@comment-7706473-20131016113003

"We can't stop here! This is bat country!" So long as it isn't a cat bounty, all should be fine. Anyway - now that I'm actually waking up and not entirely lacking lucidity, let's talk a little more.

The problem with a lot of video-game pastas, I think - and this is really subjective - is that too many of them focus on the fear coming from something in the videogame. We aren't scared because of hyperrealistic blood. Hell, some depraved individuals, not to name any conversing, ahaha, even enjoy that sort of thing!.. It's the fact that terrible and unexplainable things are happening to the games we love that make us feel nausesous. The sense something dear and safe could be discomforting and harmful. Blood and jump scares can be very effective - hell, I'd argue the closer for Couples Camping Trip was a 'jump scare', but one where it was built up to in such a way it hit like a mach truck.

It's for that reason I'd be very interested in a Banjo-Kazooie pasta, if only because that game is insanely fun and I've really been hankering for it recently, ahaha. I share your opinion that modern games are hard to make frightening - it's easier for the author to just start from scratch, ya know? Make something of their own, instead of try to add fear to games that generally are too powerful to have fear. In a game like Doom 3 - which I like less then Doom 1/2 but still enjoyed - knowing I have even a pistol makes me too homocidal to feel anything close to fear, ahahaha - perhaps that itself is a little disturbing...

Well, my rather astute friend - I hope that your day bodes *Sinisterly* for your enemies (should you have any enemies that need Sinister-ing), and that you find lining after *Silver* lining. Sould this not be the case, well, we can celebrate the lack of things to celebrate come the weekend, ahaha... Though all flowers, in time, tilt towards the sun - beware of those whose thorns are their words.