Talk:Rockstar Games Negative Reinforcement Experiment/@comment-25021327-20140613151233

That was kind of a neat idea, Having the game protagonist act strangely due not to some ghost, or haunting, but simply an unknown program option. Pretty easy to read, nice pacing, the ending was a bit easy to predict, but that didn't make it any less fun to read. The title sets up the conclusion, so there isn't the feel of a twist ending, but I think that a lack of, or predictable twist is better than an inane or obnoxious one. I liked  this pasta, Very nice job :)