Thread:Stormlilly/@comment-3417255-20131108092627/@comment-7706473-20131115135448

One of the genres I want to do justice *so much* that just can't be captured with words alone, are the old-school dungeon crawlers. Some had text, some had pictures - but so many didn't really understand the 'rules' that games were supposed to play by. Similar for many adventure games, I suppose; but I fondly remember a certain game that threw endless waves of nearly unkillable dragons at you if it felt you were doing things the 'wrong' way...

WAIT.

ATARI *CREATED* CHUCK E. CHEESE?

Well... Huh.

I knew they indirectly lead to Atari Teenage Riot, but now so much that is wrong (or arguably, terribly right) with the world makes sense... I think pizza parlors will always draw business, but even if the economy of places recovers to parallel the economy of the day, most people are insular now. I can walk for about two miles, often more, without running into another soul. It's... Weird. Similarly, I can't help but imagine most of those aracades now are busy on days when a party or convention or something happens - and otherwise mostly empty.

As a side note, I will now attempt to find a video of the Rock-afire explosion, I can't contain my curiousity here. That's not a real thing. You made it up. It must be so...