Thread:Stormlilly/@comment-3417255-20131108092627/@comment-7706473-20131111140019

THANK YOU SO MUCH YOU HAVE NO IDEA HOW USEFUL THIS MAY PROVE TO ME -

Specifically, though I've never planned to write out a Berzerk pasta (directly), the game and it's really bizarre history have fascinated me. I knew it had inspired Robotron, for example, but Wolfenstine? Xybots? If you've got any books or anything you'd recommend, I'd be interested. Failing that, if you have the time to answer a few more questions, I'd appreciate it.

Do you know if words were recorded per word, or per sentance? I ask because Berzerk's audio always seemed really stilted, and I could easily imagine them being ordered by the word and then crudely (for our time) being spliced together. Since you mentioned above that some were phrases and others interchangeable, I'm going to assume it was a largely by-case deal -

Secondarily, Berzerk was one of the first games to really popularize the idea of competitive/score-based gaming, right? There were plenty of other games with score/point factors, but this was still a time when explorative/interactive fiction games were at their height, and Berzerk - with at the time revolutionary features - said, this is what a competitive game can be. Even if you're simply playing agains the computer to do the best you can on a roll of quarters - that's something else, isn't it?

Okay, final question - do you have any info on the networth of Berzerk at it's heights? A guess is fine - this one is just for my curiousity. Again, thanks - Berzerk is probably the most fascinating 'real' machine after Polybius, ahaha, and even then truth is sometimes stranger then fiction, I think.