Thread:RubyTheMaster/@comment-4750363-20130605200748/@comment-5025667-20130611174923

Yeah, cliches are very hard to avoid especially now with some many new pastas being pumped out, and in a subject matter that is filled with cliches to its fullest. Watching Some Ordinary Gamers and being a contributing member to its Wiki really helped me out in my writing, both in creepypastas and in general. I sometimes even skip the pasta just to hear what Mutahar has to say about constructing a pasta and what misteps could be made. If I never watched his videos, I probably would be dishing out crappypastas.

This especially helps me in my use of gore while writing. Without build-up to it, too little of it can bore its reader if it is needed in an apropriate scene, while overusing it rolls eyes as blood just flies everywhere. I always struggle to find an equalibrium.

Well, mine could be more than a little inspiration. I use the main plotline, although without any human interaction or some kid playing the whole scenario out.

The entire character of Lonliness has the same set-up to the original, and follows his plotline a little. He is cursed, he is put in pain, he dies and is buried at the end. Of course, that is a lot less detailed, but you get the picture.

It's not a prequel, or a sequel to its original. I consider it to be a retelling of the tale, from a different perspective.

One day, I listed out the cliches to another user. Red eyes, crying, and the fact that a character was abandoned (and left to die, in my case). But they shrug it off and say that they were well implmented.

If you would like to read, it is called I Won't Leave You. (Shameless self-promotion right there)