Thread:Incorrect3/@comment-108.235.20.199-20150711015109/@comment-6794436-20150711052302

Oh yes, and if it also wasn't needed to be decoded on a little kid show's site, maybe that would make it a bit more creepier.

Yes, I've seen the images, it looks to be another jumpscare fest like the original few games. FNaF when it first came out was great, you felt as though you had no control over the situation and the ever present tension instilled fear. However, after that first game, it got real old real quick. The games aren't scary anymore, and after a few weeks with the first game, none of them are really scary anymore. They're just senseless jumpscares. Sure, if you're lucky you might jump because of one of them, but that's just a fraction of a second where you're frightened and the feeling doesn't hold. Also, jumpscares really aren't bad, some games can work with jumpscares as long as the jumpscares have something actually terrifying, but games like FNaF just have animatronics that make a high pitched scream for a second and then dissapear.

At least with games like Slender there's an atmosphere, a great musical score, a sense of loneliness, a sense of dread, terror about what will unfold, the fear of the inevitable, and the tension as you wait for that jumpscare. THAT is how you make a game revolving around jumpscares. Slender, although nowadays isn't as effective given the fact that we've all played it a million times, is in my opinion a perfect example of how a game who's only payoff is jumpscares (like FNaF) can work.

-Incorrect3