Talk:11/14/1997/@comment-5019468-20161123054407

"Postal the first is not a good game.  More so than the 3rd, or even the 2nd."

You haven't played the third one, have you? It's so terribly made that RWS themselves have disowned it, left a crude easter egg with one of the Akella devs hanging on a noose in a room full of Postal 3 things, and even retconned in the official canon.

''" Why were there so many genuinely dark themes left in - like the ending, which has the protagonist (having killed everything else alive) open fire on an elementary school, only to find that none of his bullets do any harm and collapse in a stunned, resigned stupor?" ''

Simple; This game was intended to be a horror game, and it has done its job fairly well, as it " genuinely delivers a feeling of uncomfortable dread and discomfort, at times. There is no music in most stages, just ambient noise that could barely count, even as drone trance."

Interestingly enough, the redux version of the game has a new ending altogether because the developers had said "school shootings had lost their shock value". Interestingly enough, the entries in the redux are dated 2017 instead of 1997, and the remains of a skeleton previously absent in the initial version appears next to the curled up Dude in the asylum, and the final entry acknowledges that the dude is going through a Deja Vu. There's more to this game than what meets the eye.