Talk:Attrition of War/@comment-5245439-20140729211427/@comment-24747574-20140730071354

It's not based on anything, the only reference is the Agate village. Haven't played The Last of Us either.

Thing is - i'm not a fan of Game of Thrones style of story telling, aka "If the good one don't die in a horrible way or get terribly maimed, it's unrealistic". Realism is about balance in my eyes, not about punishing noble or kind deeds or dismantling hope. The good have to loose and win just as often as the bad ones for realism, rather than reversed disney-cartoon-logic. Considering that almost everyone is already dead, I wrote a story about one happy ending among millions of bad ones. A silver lining amidst utter darkness.

It is not difficult to tear jerk - personalize someone, make people like him, kill him off in a horrible way. Sure, it has impact, but I felt no challenge in creating a story that would have a bad ending, since all I would have to do is to make them crawl into the corner of a building at the last conflict and hear Gardevoir's screams. Or having him not being able to find a Revive. Or catching a stray bullet right at the exit, as an ironic bitter-sweet ending, telling Daria farewell and having her be the only one to survive.

Still, I hope that you enjoyed it somewhat and that I could explain my intentions with this story^^