Talk:The Cold is Setting in Terraria/@comment-7706473-20130618075323

Hmn, not too bad. I see you've paid the iron price, or had it paid and learned the hard lesson to not leave placeholders on pages - doing so brings amusement to us all. But let's talk about winter, which I wish was coming, and this pasta, shall we?

I didn't notice many grammar or spelling mistakes, and the story structure seemed pretty engaging! I'm not hugely familiar with Terraria, but knowing you're in a strange land without resources is a fantastic scare, and I feel the first 'half' of this pasta - not necessarily chronologically, but pertaining to the emptiness of the land and the slow death of the singular human companion - is well done.

But I think the elements having to do with the Guide losing it and dying/hallucinating got worse the story went on. When you're out in the wilderness and you're losing body heat, it's hard to talk normally. Your words stutter and slur, almost like you are drunk - if you can even speak at all. Having the guide lose the ability to speak might've been an interesting scare itself. Another frightening thing to address are the various stages of madness that come with hypothermia; for example, sometimes it seems far warmer than it is, causing you to attempt to eat snow or even undress. Yes, even while you're freezing.

The part I felt started showing a bit of a drop in quality was when the bunnies and the 'Eater of Souls' appeared. It was unnerving that bunch of harmless npcs were trying to force themselves into the player house, all the more so that there were tons of them where there had been none before. And having a monster/monsters pick them off can be frightening as well. But the player showed no interest or really acknowledged the event, and it came off a bit randomly, as did the bloody text and the resolution of the third day. Also, wasn't the player's name Jonathan, as opposed to the guide?

Overall though - this is pretty solid, and I think I'd probably find it more solid and engaging if I'd played more Terraria. You certainly have a good grasp of scare factors, so consider my further interest piqued. A wisteria for you, in commemoration of remaining steadfast even as the snow grows heavy outside (you should look into tracking down a direwolf).