Talk:Crystal Caverns/@comment-6794436-20150418171434

This was a pretty cool concept, but was it executed properly?

Good: Well, this pasta was written with some great vocabulary and vivid descriptions of the events taking place within the games. The pasta also had decent length, with it not being too short so that it feels rushed, or so long that it drags on. The way this pasta was written made me actually believe Crystal Caverns was a real game, and the accompanying image certainly helped, that is, until I read the mindfuck, which quelled all suspicons I previously had...

Bad: This pasta has numerous grammar errors and run on sentences, which overall make the pasta much more confusing than it needs to be. I wouldn't necessarily call this pasta creepy, it's just more intriguing. I also did see a few cliches such as the Cave Monsters appearing scared of the protagonist. I feel as though the pasta could have benefitted from a bit of a better explanation of the game, as upon first reading, I felt many things should've gotten more of an explanation. My biggest gripe with this pasta, however, is the mindfuck. Although it was unexpected, it is a direct rip off of Candle Cove, and it also strongly resembles the ending to Killswitch (I think that's the name) in which the game turns out to have never existed.

Verdict: 5.5/10- I expected much more out of this pasta, but the rip off of Candle Cove and numerous grammar errors truly dampened the experience for me.

-Incorrect3