Talk:Super Mario 64 Multiplayer/@comment-29960544-20160922125131

This would be much better if it was much longer and actually was slower in its buildup. Now of course there is a multiplayer mod for sm64. Apparently the players share the same health bar dunno why I guess its because of there being limits. Also it seems the enemies AI prefers to attack player one. It seems player two gets attacked only if they either touch a enemy or get in the way meaning in a way player two has a advantage in that enemies ignore player two and thus that player is more likely to take damage from mistakes. Also it seems the camera pans out the more distance the players are apart from one another. On one hand this could make certain fights and levels easier but on the other it makes them harder. This is especially apparent in levels like rainbow ride where platforming is really present and a zoomed out camera can make things difficult. I'd say when you fight bowser at the end its easier because player two can sneak up on bowser easier while player one distracts him.