Thread:Kefke Wren/@comment-7706473-20130402074410/@comment-7706473-20130409103745

I stayed awake despite it being a rainy early morning here - my decision was kickass, if I do say so myself.

It was MUCH more sad than creepy, but still creepy through extension. I noticed Robotnik doesn't even really fight in the story - he just sort of exists. So even the horror of the fact that Sonic has been ending the lives of countless friends is dampened by the fact that the villain is, basically, just a powerless old man. I'm reminded a lot of a certain game written by someone with acute depression - where both the struggles of the heroes and the villains come to pointlessness, and only the player (might) derive some enjoyment.

No blood. No jump scares. Final destination! As it should be. Though I'll probably crash at some point, it painted a very melancholic picture; I imagined the credits rolling over the black fadeaway and then returning the player back to the title screen. Cheesy as it may be: The future refused to change.